This week I focused primarily on the texturing process and the initial scene setup in Unreal Engine. I completed the full texturing pass on my model, making sure all materials were properly created and applied to achieve a consistent and realistic look across the asset. I paid attention to detail in the surface quality to…
for this week i started the texturing process but experienced a couple issues with the baking but all that was fixed and now i have began the texturing and hoping to be done with it by this week and work overtime for I am behind on my timeline
Weekly Update: This week I completed the low poly and high poly models, and finished the baking process. Everything is now ready to move forward. Next week, I’ll be starting on the texturing phase—looking forward to bringing it all to life!