Thanks a lot for the detailed feedback, I really appreciate it. I’m aware that lighting is one of my weaker areas at the moment, and it’s something I still struggle with. I feel much more confident in modeling, texturing, and materials overall. When it comes to lighting and more technical aspects like fog, god rays, and…
I really like your AR/VR pieces and the pumpkin textures/materials. Your large environment, however, suffers from very flat and inconsistent lighting. In a way, it looks more 2D than the concept. You did set additional lights and rim lights for important pieces, which is good in principle, but it's only partially motivated…