You’re right, sorry. I could have done it before going to bed. Here you go: https://drive.google.com/drive/folders/1i7ncoR67U0dQiSNePU_jfc717plh61-I?usp=sharing
My knowledge of normal map baking is still fairly limited, so it’s possible that I misunderstood some aspects. I’ll try to describe how I currently see it. First, here are some screenshots of the problem. LowPoly: Low Poly modifires: UV: (I have 2 udims as this model is part of the larger model of car with texel desniinity…