Hi, thank you for taking the time to review the model. I used a different reference image, so the final result ended up matching that version more closely. Regarding the presentation, I kept the lighting and setup very simple because my main goal for this pass was to gather feedback rather than prepare it for posting. I…
You could definitely improve the texture resolution by not using an "atlas" layout, but instead using tiled textures, and mixing damage with vertex color. We have some info on this in the wiki. http://wiki.polycount.com/wiki/MultiTexture and if you check my Sketchbook, I share some shader graphs for making these kinds of…