Sure. But some focal points are very hard to rescue, if they are not interesting to begin with. If you pick an uninteresting subject people are not going to be interested when they look at your images. The same way it's hard to tell a compelling story about a boring event. Here are 2 examples of a pool shot from Wes…
@d1ver Hey, thanks for that. In my game the player actually dives into the pool and that's where the main part of the game will take place. Wouldn't the pool be considered the focal point in this context?
Thank you for the context! It's missing a focal point currently. Every compelling image answers 2 questions: 1. What am I looking at? 2. Why am I looking at it? If the viewer can't puzzle out a compelling answer for these they will leave underwhelmed. Try playing around with the composition and see if you can land on a…
My idea is too have a similar art style to games such as "Firewatch", "RV There Yet", and "A Game About Digging A Hole". Those low poly stylized games with good lighting :D . Although I think I have most of it down in my own unique way, something just still seems off to me in the sense that it doesn't feel "complete" I…
I just wanted to post another update. I think this is the final scene that I like. I brightened all the colors, added variations in the trees, and tried to use somewhat of a color palette to make my decisions. The fence was changed from before to this nicer more "What you would think a fence would look like" kind of look.…
Yeah, nice progress :+1: I think the leaves clipping through the fence look a bit odd. You could create some leaves modules that fit the fence, so it looks like they press through the gaps etc. Speaking of fence, that of remains a sore spot for me :lol: Lighting wise the areas in shadow look a bit dark. I don't know what…
POSTING UPDATE: Will post before and after- Before: After: Created some hedges. Will play around with tree placements a bit more. Will probably redo grass next. @TheRedFish and @Eric Chadwick I think the improvements (especially forcing me to create my own tree and foliage!) really made a huge difference in the scene /…