Here is my work in progress for my modular brief in University , I chose a building that isnt so "modular friendly" but i tried to approach it in a modular way .
Looks nice! How did you use modular worklfow? It's not obvious from your shots or text. It just looks like some renders, It would help to provide breakdowns, showing texture flats, individual modular meshes, a bit of text about how you combined them, what renderer you used (hopefully a game engine!). This building is…
We have an art dump, it would be good to compare your work with this, see if you can get as close as possible to the look and feel: https://polycount.com/discussion/211023/sea-of-thieves-anniversary-update-environment-level-art-dump