Okay! Day 4! I skipped yesterday because I had no free time. But today I made good progress! Today I did about 3hrs of only modeling + doing some tutorials for some of the twisted cable parts, which I think turned out super awesome and learned a new way to make cables/wires that twist: using Sweep Mesh tool, under the…
Hi folks I'm back! Took a break because of Thanksgiving. I got to the texturing part finally! I'm running into some issues though. This time I focused mostly on the base of the model, I used a Smart Material to start off and added some of my own things in there and tweaked things a bit. Added color variation and a subtle…
@fairlyBread Thanks! I'll probably try applying and smoothing the skin-weights for better cloth deformations and try adding some subtle cloth-sim. But yeah, that's totally me, getting distracted from the environment by some character-sidequest :tongue: In Maya, the function to transfer skin weights from one mesh to another…