zetheros said: I was expecting to be enraged by that video (default state of being tbh) but I wasn't entirely. This isn't even all that unrealistic for new projects/engines - It is extremely unrealistic though, if you're someone who works on a legacy codebase containing thousands of instances where some code doesn't appear…
Yeah the only online always mmo/game, i wanted to actually keep was WildStar, so much fun I'd still be playing it right now and possibly even making things for it for fun. Felt so amazing when someone sent me a beta code to try it i never left it till the closing server time-frame, btw. so appreciate it. Can't sign it but…
@stray "What about those that are locked so firmly (usually behind some hardcore anti-pirating systems), they simply can't exist outside their platform (or even with unstable internet connection)?" I believe the idea is that without requiring continued support, the studio/publisher would have to provide at the very least a…