make your own game. The people in charge aren't game developers, they're marketing and MBA. Treat the studios you've applied to as your competitors. Our industry is in turmoil, so use that to your advantage and strike when the iron's still hot. Maybe you can get in touch with Klean, he's a streamer who's making his own…
These are just my two cents from the perspective of a stylistic prop artist, but hopefully some of my words might help a little! As others have suggested in this thread, in regard to not having experience, you could always try your hand at freelancing/commission work for indie devs. While they may not be able to provide a…
I'm not sure how relevant this shitpost will be, but I just have to speak up. I've been doing 3d for three years now.(im 23yo) Thought it was my dream and the whole activity suits me pretty darn well, couse i love games and weapons and i love the whole process of making 3d. I have a pretty decent weapons portfolio that…