Hello, I was wondering if anyone here could share a good workflow for creating game animations quickly? The animations I’m working on are very niche, so I’m unable to use Mixamo or other premade assets. I’ve also tried using mocap, but the cleanup often ends up taking more time than just keyframing by hand. If anyone has…
We have a whole section just on Animation, worth it to dig around in there. This for example has a bunch of great reference and workflow ideas: https://polycount.com/discussion/158862/animation-reference-and-inspiration