Here's my updated artwork for 2025 with improved lighting setup, materials and presentation. I will be posting comparisons between older versions and the latest version to demonstrate the value in revisting older work with an iterative approach to reformation and curation. Many times artists are recommended to abandon…
Thanks! I do want to add more stylized pieces that don't have the issues of the older works. Also all the stylized pieces are interpretations vs the realistic ones where I tried to be as accurate as possible, and my professional work has been in realism as well, so it makes sense how my career in the industry is shaping…
For me, the main argument for abandoning older work, is not spending more time polishing something that's fundamentally flawed (no amount of paint can cover it up) and instead apply learnings to an all new project. Honestly, I think this applies to you're portfolio too. Re-lighting won't fix issues that were introduced at…
I would suggest simply removing the weak pieces, Star Trek and Paprika and Chibi Logan, as they only serve to pull down the whole portfolio. Unfairly or not, a portfolio is often judged the most by the weakest works. Also a couple of the FIFA optimizations don't match the references shown below them, if you don't have the…
I realise I'm in little position to talk, but.....To be blunt, the differences between the 2018 version and the 2025 version are superficial as fuck. You can light it better, but I don't really think the biggest problems are with the lighting, as stated.
Thanks! Do you mean both the star trek models (Khan and Ro Laren?) With paprika I'll like to try an update to the geometry at some point, I could set those aside as I work on them. Not sure if chibi logan's weaknesses have to do with detail, its built in the nendoroid style so they usually lack detail. The main issue is…
I may rework the character model geometry in the future, at the moment I just wanted to focus on the lighting. I felt that the 2018 model was very poorly lit with the materials not being defined (like subsurface) and little to no definition of the form, shape and details. By adding some rim lights and reworking the…
Thanks! I haven't received any feedback yet, so this is the first. The posing for zhou yu is more in line with his character in the film. (general giving orders) There is one fight scene in the movie, and I do want to make a horse for him to ride and pose with. What kind of pose would you recommend? With this pose, I…
Probably what people have told you before, you need to focus on composition and the fundamentals. For example, your Zhou Yu piece is very flat and static. The pose isn't dynamic, it almost looks like a simple t-pose. You muddied the thumbnails for your Paprika works by introducing a noisy background. You tried to fix it by…