That's some solid progress @AtomicArmy! I noticed you’re using a very wide aspect ratio for your shots. While that can be fun to explore, I’d advise against relying on it too heavily—especially for portfolio pieces. Most games are presented in a 16:9 (1.77) or 2:1 (2) aspect ratio, and art directors reviewing your work…
Oh also, old functional-style window shutters are hung on the frame, not on the wall next to it. I know this because I live near Boston, and our house was built with fake plastic shutters that do nothing lol. So we ripped those down.