I'm working on a diner model and I'm curious about your approach to texturing. Would you recommend placing all the props on a single texture sheet instead of creating separate sheets for each item? I have various items like plates, bowls, glass cups, glass bottles, and salt shakers, each requiring their own materials. I…
In your case all the stuff is used in same place so it doesn't really matter, since all textures would be loaded anyways. If props are different and used in different locations then you might want to separate them so it can be streamed properly.
For a personal project, probably only if you want to experiment with it as an approach. But also, with modern spec game art, resolution can become problematic; for instance, loading a 4096x4096 texture isn't the end of the world today, but if half of those props aren't used in a game map, or aren't in view throughout much…
Absolutely, I was thinking the same thing! There would be plenty of space on the texture sheet, and everything would align perfectly. It's a university project, so I will definitely be graded on it.