I think that's all the sculpting done, though I'm not really happy with the barbeque masonry, so I may come back at that from another angle. Otherwise, time to get baking!
Here’s my final render, made in Unreal Engine. I’ve decided to call it done for now. @Fabi_GThanks a lot for the detailed feedback! That’s super helpful. I’m still pretty new to sculpting, so I really appreciate the tips — especially about the bevels and the faceting on the fish. I’ll definitely try out your suggestion…
Looking good! I'm not industry, but I'd say the specifics of how many and which textures you use are always going to come down to quirks of the specific project. For your portfolio, the approach you've chosen would demonstrate knowledge of efficient texture layout. If you're really focused on that, it might be cool to…
Hi, @rafiii looking great! really like the vibes with the ivy and how the plaster peels from the walls. also the lighting is very interesting and really ups the mood. keep it up :) @Badgoing your's looking really solid too! materials already looking great. lighting also looks really nice. For myself and the hard surface…
Welcome one and all to the 95th edition of the Bi-Monthly Environment Art Challenge for the months of March and April! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…