Appreciate the interest. Development has paused again. In short, a budget of several thousand $ is needed to properly realize the core gameplay. Without this funding, it simply won’t happen, despite previous attempts. I’m slowly working on gathering the necessary funds. Once the gameplay is developed to a greater extent…
"Texture first, model second" is an extremely powerful workflow and it looks like a perfect fit for this unfiltered style. I've been playing Boltgun and Slave Zero X lately, both using this Saturn-like look to great effect and I am loving the crisp visual clarity that comes from it. These models look great. Looking forward…