Hello folks. After playing SH2R I was curious how to make cloth and plastic like game has in hospital basement. It might not be physically accurate, but most of the time looks convincing enough and most importantly - pretty cool. A is straightforward, this kind of thing I can do since this is what most tutorials show -…
It’s possible within 3ds Max, but Marvelous Designer is going to be easier. Dedicated tools are often better at specific tasks. Check out TyFlow plugin for Max, it can do some amazing things. Free version has all functionality, though if you buy you get massive GPU speed up. Some experiments I shared awhile…
These look like something that could be done easily in Marvelous Designer. Early versions (up to around version 5 or so) were strictly focused on simulating patterns drafted in 2D onto 3D forms, but more features got later introduced allowing to easily cut in more seams directly on the simulated cloth, as well as…