Hi!! My first thought when looking at your dirt material is that your normals are probably too strong between the brush stroke layers, and the pebbles you've go look a bit too blurry/undefined. I think it would be a good idea to study the way realistic dirt textures are created, to better understand the fundamentals of the…
Undergraduate Final Year Game Demo @ University of Hertfordshire The fantasy fashion capital of Brocatelle awaits your prowess in Mythwoven, an action role-playing & management game where your strength lies in creative style and strategy! Design and grow a couture brand unique to your whims on your journey to stardom as a…
To start off I'll post my progress and development of the two key levels in our demo thus far: * the Sewing Room, where our player character weaves fabrics, sews clothes and dresses up in preparation for battle * the Silken Forest, the tutorial hunting ground for the player to harvest crafting materials for making fabric…