With intergalatic, once the game comes out we'll know more about the character and why they went with that design. The trailer doesn't reveal a lot, but it seems the plot for the game has leaked (though reports are suggesting its fake) so probably best to just keep things level until more is released. The most I'd say is…
I also wonder if one other major reason is that the release timeline is impacted by potential sales figures and consolidation of any losses while keeping up shareholder appeasement. Certainly there can be many opinions on if a game is ready to ship, but manytimes I feel that a company working under the conditions above…
I think her being a recovered methhead makes for a more interesting back story and fits well into the environment she was brought up in. I have been looking into ubisofts sponsorships since the launch to better understand how they are marketing the game. This sponsorship stands in stark contrast to the fan film.…
That and the trailer needlessly raised expectations for what the game actually was. https://www.youtube.com/watch?v=3NahOvOxzZs About the characters, I do wonder about the business strategy behind that choice. The target demographic for that design is very small so maybe their investment going in should have been way lower…
the above quotes might not hold up but overall, I love the post you did. People bemoaned, publicly mourned, wrote angry letters, did boycotts (20.000 newspaper subscriptions canceled) and sometimes even invested/used big sums of money to sway artists and their publishers. One example from the early 1900s is the…
Thats (among others) another great post and analysis. And the Nose? easy! The cartilaginous framework and growth changes + depending how she lives + simply aging means a differently shaped nose can easily happen. Like Fighting for example... and healing a broken nose. (okay that one is easy) Dorsal humps can also happen…
Keyword here is 'some'. Diamond heists aren't a particularly sensitive topic among the general public, but misogyny (as an example) is. Of course nobody has the right to keep you from writing any stories that you want--but if the story treats of something related to like, navigating a men-dominated workplace as a woman,…
The video does make a lot of valid points about taking feedback when approaching character art and design. Being aware of this it does help with creating and posting art for portfolios that candidates will use to apply to these studios. For example when the advice is to match the existing quality in current game releases,…
@Joopson Likewise, likewise :D There's definitely some entertainment value in there thanks to some of the absurdities being thrown around - and not necessarily from the OP ... On character animations for gameplay sections : I do believe that animations can suffer from tech overload similarly to how current-gen face models…
Chest scars as a customization option is always a nice touch to have, it's easy to add and it makes people happy and seen. I also don't believe top surgery scars for breast cancer are comparable to the one resulting from gender affirming surgeries. See, for breast cancer, they do try to salvage most of the breast, and…