Looks like painted metal to me (metal screws being used to secure it). So, zero metalness. The reflection is probably fresnel in action, because glossy dielectrics (non-metals) have full reflections at glancing angles.
Thats almost certainly painted sheet steel - I'm not sure if it's galvanised but it will certainly have some sort of rust protection under the paint It's got rust in places where the protection has scraped off so we know it's ferrous - that excludes aluminium and fibreglass and since steel is the cheapest and most sensible…
In actual game the choice may depend on texel size. I doubt it would be something hi res enough to hide metal vs non-metal halos which could turn the whole thing into a mess. On mip drops especially. So I would do the pole metal and the whole lamp dielectric. Whatever wearing paint patches/ scratches it has. In fact even…
Hey! I was in the middle of texturing a lamp post on substance painter, my goal is to reach photorealism, so being as close as possible to my REFs is vital. My problem is that i can't really tell if the lower part is metal or not. The part i'm talking about is circled in red: The reflections suggests me that it could be a…