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Author:
FredCM
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Texture shading in the PS1 era
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Re: Texture shading in the PS1 era
Reply by
Eric Chadwick
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Jun 9 2024
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Probably just vertex color, and when you ripped the asset it didn’t preserve that data.
Re: Texture shading in the PS1 era
Reply by
Alex_J
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Jun 9 2024
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Technical Talk
you can test the idea by doing an obj export and disable vertex colors to be exported, and then import that back in and see if the gradient is still there.
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