Hi everyone, just some more updates incoming... Firstly, here are some textured assets... For this I set up a Metal smart material wiht some tutorials online and tried to make a 'steamed glass' material for the glass pod in the center. I think it works pretty well but I have made refinements to the material in later assets…
On link below page, press ctrl+F and then search "Panel", at least one example there Subdivision Surface Modeling - polycount also check google as well if needing some more step by step for the baking process, looks like one good tutorial here: ArtStation - Understanding High Poly Floaters for Baking Details
Hey all who are reading, just thought I'd share some work for my first tasks this week. From yesterday (Monday) I have been working on Modelling the LAAT Gunship. I have used this image reference to help get the proportions right. This modelling & texture task is designed (by me) to get myself warmed up and back into the…
Quick update. I'm still a bit stumped on how I will make the lines/panelling look in the image above ^^ But I have pressed onto texturing regardless to keep the ball rolling... Was a lot of in and out of baking and remodelling to get the High poly mesh as close as possible to the low poly mesh. I now have in a state which…
Good point. So the use is sort of both... I wanted to do the Low/High Poly workflow as a portfolio piece to prove I can do that. The use of the ship will be seen up-close in game but may also be used in cinematic/show reel content. And I was recommended to follow a UDIM workflow by my tutor. I wanted to follow-up on that…
Another update... Very closed to finishing all exterior modelling. I will not be modelling interior ar this stage. But If I have time at the end, I will do so... Anyways... Low Poly model is 34k tris High Poly model (2 sub divs. Will most likely do 3 or 4 when I export for baking) is 280k tris. Hopefully this is good…
That's pretty much all my work from the past couple weeks... This has been a bit of an overdue work dump which hasn't be laid out very preofessionally but I wanted to share these with everyone asap. Had a few back and forths with my tutor on my UV unwrapping of the plant pots/storage crates. Previously the UV's were…