Bit late, but want to get back into some 3D art from a big hiatus. Didn't have a lot of time since it late at night after working on this. So here is a quick and dirty grey box for start.
Hello Mr. @Fabi_G, I appreciate your opinion and thank you for your time. I did stack the UVs, but initially, I decided to make all the objects look unique. In hindsight, I think I overdid it for my first hand-painted experience. For example, half of the boxes are UVed, or the upper part of the table is UVed at 1/2 scale…
Excited to work on this Vinyl Player prop. I think I could turn into a great portfolio piece. Here's my blockout starting out so far. For scale I used a standard 12" vinyl disc and the AA batteries real world dimensions as scale reference for the whole case.
Hi, i'm a casual blender user, never made anything crazy. Now i'm trying to learn how to use it properly, i'm trying to pay more attention to the topology, i'm learning how to reroute and contain geometry were it's needed. This would be the first complex project foe me. Can I ask some question here while I work on it?…
Got most of the sculpting done and wanted to move onto implenting textures. Tried to stick to a more stylized texturing style within Painter and keeping the roughness pretty high. Not too stoked on the wooden boxes (need to add more sculpt detail and silhouette changes) and maybe some more color variation on the cloth…
Hey everyone! Welcome to the 90th edition of the Bi-Monthly Environment Art Challenge for the months of May and June! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…
@yashar98 Great job so far! Honestly everything @Fabi_G said is spot on, but also remember to take breaks! Walk away from the project for a little while and come back to it with a fresher mind! @PastyPict Better late than never! Keep going at it! Once you get more detail and form in there it'll come together for you.…
@yashar98 looking great, keep it up! I know the struggle of loosing steam over the course of a project all too well. Personally these measures help me to counter that: - Breaking down the design into repeating elements beforehand. Sure, this might make it look less unique than the concept, but reusing meshes and textures…