Hello ! since i hate medium and all the new content share platforms, and i love polycount, ill leave my "writing" on issues that feel important to me regarding the industry here ! Check below for the first post ! ( this way this type of content is also indexed by the Internet, thus not beeing in a discord bubble etc ). A…
Glad i caught this in time, i hate the put on a fake face/smile b.s. the worlds going to shit in a hand basket, these big companies buying everyone out and closing all the studios, it is almost every year now, we even have a thread for layoffs showing the trend in motion. If i where to go to apply or get grilled about who…
@iam717 You probably dodged a bullet by not getting hired by those guys. My last job had a boss who kept changing the projects direction to where every freakin week I was doing concept art for something new and his assistant kept rewriting game docs. She must've spent days on that stuff considering how many pages of…
It's a lot of good advice for junior artist and just general advice. But what we never see is advice for the senior and what they can do to help the junior. It's always "juniors should be doing this, not that." I was studying the art style of a very popular hit game recently. Perhaps the biggest selling point of the game…
To preface this “article” : Everything stated here is totally anecdotal, as in, based on my own experience and what I observe\talk\learn through other professionals. It DOES NOT necessarily represent my current employer views nor i speak on their behalf, this is opinionated and seen through the glasses of my own individual…