Does anyone know how to automate texture importing and material creation ?, like is there a script for it, wish I knew some coding. For example the objects in the scene are named like: Jeep_Engine Jeep_Tires Auto material script creates for all objects (Mat-"object's name"): Mat-Jeep_Engine Mat-Jeep_Tires And substance…
Sweet HS modeling, the class A (surfaces that can be observed) especially your chamfers which imo have a nice rounded radius for high to low poly bakes. As an aside, this blender auto material plugin thing may be of interest, even-though solid mode shading displayed on your model seems too suggest a different DCC…