Thanks for the thread @poopipe I just noticed the issue, and the problem was that the channel switch I made for the mask texture wasn't working at all. So, by simply decreasing the strength of the vertex paint brush, I can get the effect of the first image. lol Either way, I'll save what you sent me. It might be useful in…
Out of curiosity, I tried your method just to see how it works, and it performs quite well! So I'm going to follow yours instead. Thank you =) Now I'm trying to check if I can replicate the the procedural mask they talk in the min 21:28 https://dev.gdcvault.com/play/1022323/The-Ultimate-Trim-Texturing-Techniques What I've…