that looks pretty rough :( My feeling is that it has to be a bug rather than a wrong setting so i'm hoping it'll come out in the wash. I've not checked whether it's improved on 5.4 as i don't have the emotional strength for another engine bump at the moment
development..? Ignoring it has been a pretty effective strategy so far - I dont notice once there's grass and stuff Barring that artefact I haven't seen nanite landscapes do anything they shouldn't in terms of how the shadows look. They do plenty of other things they shouldn't - like not load in PIE or not load in packaged…