So there's this recent situation on twitter which has steadily been turning into a dumpster fire and concerns the appeal of character art, and I thought to share a few threads from character artists and x users analysing the situation. The character in question is Kay Vess, the protagonist from the Ubisoft game, Star Wars…
I think beyond the rather sterile "she's ugly, not my StarWars lol" VS "she's just a regular woman you biggot" discourse there's definitely something to be said about what can happen when deviating from a realistic reference (regardless of it being photo ref or a scan). Human faces are *incredibly* subtle and delicate to…
I do need to play the game to get the full context, really an outsider looking in a the moment. Likely have spoiled much of the game, but this article provides some more info about her design,…
It could be as simple as "We have a cool concept, so choose a scan model from our database to start from, and modify it to match the concept"-- for all anyone knows. I don't see why attractiveness on its own would even be a consideration; the vibe is the thing. Unless it's just meant to be a sexy hot character, which as…
I do wonder why they didn't consider a 1:1 scan over the modifications done. Or if they tried to look into feedback before making this decision which turned out to be quite polarising. Many do maintain that her appearance in the 2023 trailers (reveal + gameplay) seems to have been further modified. I also wonder if its a…
Ideally, the internal design team should be skilled enough and aware that their choices would resonate with audiences. When consulting its more with professional consultants in the field while taking general feedback from the audience as an approach to engagement. For example I learn a lot from this expression scientist…
Perhaps an overreliance on scans, automation, and the lack of proper perspective in Zbrush are more to blame than any conscious decision from the devs ? There are many, many ways a head model can go wrong - and even details as seemingly insignificant as the lack of cast shadow on a eyeball or a hairline being a few…
I'm mostly curious about why they added those changes, maybe it builds into the story of the game. I disagreed with it because with the game character being based on the scan of an obviously attractive actor who doesn't have a chin cleft, it really stands out and not in the most positive way. Like I wonder what research…
For my portfolio, I've tried to hit most of the milestones necessary for the level I'm applying for in realistic character art. Wouldn't really bother too much about what I wouldn't know from reviews that don't lead to interviews. About the female characters I was creating/upgrade, this is what I have so far and it took a…
I'm seeing this situation being complicated by the recent conflict between gamers, game devs, community managers and game journalists around DEI in videogames https://knowyourmeme.com/memes/events/sweet-baby-inc-detected-controversy The impact so far - Around 360,000 gamers will be boycotting star wars outlaws once its…