Hey-hey poly people. I am working on a character in anime style. I am planning to make it look as hand drawn as possible, my direction for style is mostly "Jujutsu kaisen" and "Chainsaw Man" anime titles. A little bit about workflow: it is directionless now, so expect a massive amount of triangles on a screen.I do mostly…
Thank you for feedback, that is actually really helpful. I tried to experiment and got a more simple shape for sleeves. Here is what I got so far, but I am not happy with it and might redo it again and simplify it much more. The reason it looks like paper is because I used marvelous designer for cloth sim and dropped it…
hey, i am not very familiar with the art style, but one suggestion is that if the wrinkles on the shirt are simplified a bit it may look better. what i mean is, it looks like you started from a realistic shirt and reduced the resolution, but it still has a realistic shirt silhouette, and shapes read sort of like crumpled…
Hey-hey again, poly people. I am back with another update. I took my time to sculpt outfit for a character. Here are few pictures to show my progress: Outfit is pretty much complete at this point, it is a zbrush BPR render. Up close of a shirt I also took time to adjust face a little bit. I am changing plans with how I…