This is an updated version of our Beta. Experimenting with making the world look more digital. Parker has also done really great work with the end sequence with the building morphing into a triangular corridor using Houdini. Again a lot more work needed to push it further. Appreciate any feedback.…
(12/03/24:) Neil, our lecturer showed us a pipeline for creating the face/head with correct proportions. As I already sculpted a majority of the traits I went back to my previous one, but that pipeline made me realize that what was more out of proportion was the eyes, so I fixed and the head looks much better. It still has…
Hi everyone. Thanks for viewing our thread. Since the project has already been in development for quite a while before starting this topic thread, I thought it might be worth showing some of the early iterations and work of the film as well as where we are now. There were 21 iterations of the previs but I'll only post the…