@Alex_J : well you're in for a treat once you'll discover the Flatten brush, which is by far the best out of all sculpting apps out there *and* has the option to perfectly conform to the initial normal, producing perfectly flat facets.
Did it actually refuse to run though? I recall they initially demoed it (when it was still in beta) exclusively on Quadro's (and made some outrageous performance claims related to those too while they were at it). I always ran it on Geforce's and don't recall any time it did not run or became a crashfest or anything.Never…
yeah my initial reaction was like, "wow it has competent sculpting and a real viewport!" but after actually digging into it, when it comes to actual workflow it has a lot of issues. Each thing you do in it comes bundled with a bunch of destructive stuff. Like you can't just "import and export a model". Each import process…