Good info above. Anatomy is letting you down. You can practice using an app like Daz as reference. Free and the figures are customizable. Concentrate on structure. Get a handle on generic figures first. You can turn off textures and rotate about the figure to see how forms connect.
Too few pieces of work to truly gauge, but I would seriously reconsider the style mixes of your Geralt character. The body modeling detail and texturing leans very heavy on the hyper-realism side, but Geralt's face feels like it lacks a strong understanding of facial anatomy and texturing to fit with the hyper-realism you…