Hello Joopson, Thank you for your input. I apologize for any confusion, but I'm not entirely sure if I understood your suggestion correctly. Were you suggesting that I should create a bevel to increase the size of that edge? If I understood correctly, the issue seems to be that the sculpted bevel is too small, causing…
Hi! I agree with Joopson on the bevel being too small for the amount of pixels it has to bake to. On the last image, showing the normal map, you can see the pixel grid on the edges (hm, or is the highpoly facetted?). If you really need/want a bevel this small, model it. But on the other hand, do you really? My guess is,…
Hello there. I'm currently working on creating a barrel plank and wanted to conduct a test bake, but unfortunately it's not working correctly. The least artifacts in the bake I get when using the 4k version, but I'd like to avoid using a 4k normal map due to the model being intended for a game. Here's my workflow for…