Meant to post this update sooner, but Pounce! has now been submitted to the Rookies :) Our post contains various detailed breakdowns of our work for this project, so we hope you'll enjoy viewing our work! https://www.therookies.co/entries/33524 Also attaching our updated trailer for this submission ^^…
Heres some updates of the pillar modelling - I haven't modelled in a while so I'm still very rusty. For the finer detailing and the paws I created some alphas
Hai Hai, I'm one of the core members working on this project for which I've taken on the role as the Rigging Artist :) I wanted to give an update on the rigging process on here for more people to see, much appreciated for omaii for posting and updating about the project <3 The rig has the basic ik fk joints, though I…
Moar updates! First I'd like to share some clips I forgot to put here. I've made a playlist compiling all of our team's uploaded progress clips on my channel which you can view here: https://youtube.com/playlist?list=PLAMQDBIWmbhF8TG1M7VDabO40WAXRblBr&si=HexqgNv8OFY8l4Eg Here are the new clips I wanted to share! First is a…
Reworking/polishing the textures for the scene now that we've been given a bit of extra time to resubmit our project for potential showcasing :) Here's my updated version of the floor tiles! Bake: Base colour painting Cleaned things up by hard modelling a base for the diamonds and bevelled square tiles before sculpting…
We've been hard at work finalising and wrapping up what we could for our final submission today - I'm happy to share the trailer we've produced for it :) https://www.youtube.com/watch?v=c4vdyauwXpQ Although we ended up cutting a few corners on gameplay development to focus on refining the visuals for our cinematics and…
Quick update to say I decided to cave and manually retop in Maya for tidiness' sake :") it feels wrong if I don't. I'm still not 100% sure if this is the best approach but I'm going to make each individual branch/root its own island and unwrap that way, so I'm starting by establishing the edge loops for each one before I…
Couple of updates for today - we just presented our work for our beta deadline so I'm taking the rest of today off for a small break but I'll be back on my game tomorrow =) Firstly, my first pass at hand-painted detail on the secondary trunk for the cat tree. I like this one more than the main trunk painting because I made…
Hello, not the polished texture update I promised (although I will show my stylised base material for my tree trunks as well, just need to hand paint details now) but I wanted to show how I've been getting on with SpeedTree which I finally picked up :) both for the purposes of this project as well as freelance foliage work…
Been a hot minute since I updated here so I'll share some more rough foliage WIPs. I didn't have access to SpeedTree over the past couple weeks due to being at home for Easter break as well as needing to focus on other upcoming assignments I'm juggling ^^" so I'm playing a lot of catch-up this week both for freelance and…