We've been hard at work finalising and wrapping up what we could for our final submission today - I'm happy to share the trailer we've produced for it :) https://www.youtube.com/watch?v=c4vdyauwXpQ Although we ended up cutting a few corners on gameplay development to focus on refining the visuals for our cinematics and…
Reworking/polishing the textures for the scene now that we've been given a bit of extra time to resubmit our project for potential showcasing :) Here's my updated version of the floor tiles! Bake: Base colour painting Cleaned things up by hard modelling a base for the diamonds and bevelled square tiles before sculpting…
Hi, thank you so much for the insights - I wasn't aware of all this so this is really useful information! I'll keep this in mind from here on out :D I got some feedback elsewhere that suggested I cut the cards into tris entirely to optimise the tri count as much as possible, so this is what I'm currently working with: I…