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Author:
Chris186
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UE5 - Virtual Texture Streaming, does it improve performance ?
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Re: UE5 - Virtual Texture Streaming, does it improve performance ?
Reply by
GlowingPotato
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Feb 4 2024
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All of this also applies to Virtual texture or just Runtime virtual texture ? Its two different things right ?
Re: UE5 - Virtual Texture Streaming, does it improve performance ?
Reply by
GlowingPotato
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Jan 31 2024
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Unreal Engine
@radiancef0rge I did a build using VTS and the gains in VRAM saving is indeed huge. it went from 8GB to 3.5GB ! during gameplay! The increased time in GPU and CPU is almost non existent. Thanks a lot for pointing me to the right direction.
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