If that's the case, then even if I get my skills up to scratch, it sounds like it won't make a huge amount of difference when nobody's going to pay attention anyway. So how does someone get their foot in the door? I've never been big on self-promotion, but the impression I'm getting is that just being good at what you do…
I get the feeling it's a common problem. You can only show substance if you can get people paying enough attention to take the time to see it. So you need something really flashy and quality in the first place or nobody will give you that much time.
i think the connotations of how some words are used may be misinterpreted. Here's an attempt to summarize * If Rima has no finished characters, then Rima cannot get job * If Rima has finished characters but nobody knows Rima, Rima cannot get job * If Rima has finished characters of good quality but nobody knows Rima, Rima…
I see what your saying, but disagree with most of it. Your not taking into account something that matters a lot to employers: interest. They're going to take into account how much you like doing the things your going to be hired for and they often ask you outright during the interview what is it you like to do. I know this…
Its also because reviewers aren't given directives to prioritise assessing artwork progression. Though you do get to go more into this during an interview since it is seen as an asset in production.
There's some valid points in there a: there are definitely more jobs making props than there are jobs making characters. so... if your goal is to get a job ... b: most characters are covered in clothes and props on the other hand though ... are we interested in getting any job or are we interested in getting a job as a…
This is the key. If one is after a character artist job, they should be doing character work. Character jobs are fewer sure, but then again so is the number of people capable of getting those jobs and also because its difficult to do, many people drop out before getting to the finish line so thats all the less people…
someone could tell you that it is a handicap and you aren't a true artist or character modeler if you cant someone else might say it's nonsense and that every studio they worked at used base meshes if the goal is to get a job i think that it makes sense to try the path of least resistance first and only upgrade your…