There are many workflows, you need to decide if you value "good enough" and iteration speed more than maximum quality, its always a balance. Maybe you get better results if you do fast bakes and spend more time on modeling and texturing. Maybe you get better results if you do perfekt bakes. Maybe you need 10x more assets…
Well, I use it regularly . It's just possible to do more or less same style rounding corners in Substance designer /painter too , on simple boxy style things at least, so often I do it straight in Designer. Regular baking from hires requires just too much extra time and headache if what you merely want is just the…