I certainly took it all on the chin, its why I kept all the old work and I was consistently looking for ways to upgrade them. Many students graduating with me destroyed their work and nuked portfolios humiliated by the criticism they received. The subjectivity in reviewing portfolio's isn't emphasized enough. But I can't…
I'm noticing there is a lot of fixation about what EA does, their process and getting hired there again... however there is always a possibility, due to things outside of your control, like timing or them deciding to go with outsourcing in favor of contractors, that means it just might not work out. Games has been hit hard…
Thanks for your feedback Pior! I had a question about which course to take, since there are 3 courses from Scott Eaton. Anatomy for artists Digital figure sculpture Facial Anatomy The Digital figure sculpture course has a section on lighting and rendering, I'm going to ask if I can tailor that course towards my current…
I'm not bypssing having to develop my own skill in favor of using tools and automated workflows. I chose to refine my character art creation process because I had the drive to be better. Just because I use the tools doesn't mean that I lack anatomy knowledge. If anything finding ways to patch any holes using relevant…
All gone too soon, but they left behind an incredible legacy. About what I learned so far on the job, workflow wise I would say the work was a mix of quality assurance of game art and game art creation without full creative freedom, (since pipelines had to be respected) Again this is specific to the project I was part of…
That was valid criticism which was helpful, so I wouldn't include it in the above. I was considering taking Scott Eatons anatomy class, but what I would learn from the course wasn't considered relevant to my work at EA after I had my anatomy work assessed internally. One advice I was given was to create pieces with more…
I am aiming for a job making photorealistic 3D characters. Though I am updating my work based on feedback I received from senior artists at EA. I would of course apply first with EA since I have the best chance of being hired there. The senior artists that evaluated my portfolio did so with the understanding of the…