If its anything like FC, strand hair is only for some characters, and mainly for cinematics. It would be too heavy and unnecessary to use for everyone, unless they are swapping it depending on the LOD.
I don't know much about their engine "RAGE" but it looks similar to UE5's meta human hair so I believe it's a similar system, looking at it again it looks like it might be a groom hair made in Houdini, I guess we will have to wait and find out. I notcied a little SSS on the ear and some kind of heat map on the shirt for…
Great to see XGen hair, I started teaching XGen alembic cache to UE5 this year and it felt like I was jumping the gun so its great to see it coming into use. I also noticed it in FIFA 23 I Iove this shot :)
thomasp said: Interesting you mention trailer magic, I was surprised at how little there seemed to be - pretty clearly a ton of reliance on SSR alongside general 'game' graphics issues like incorrect/no shadowing on small character accessories, hair clipping, etc. All things they could have easily pumped up for the…
I think this trailer is the PC version running on a RTX 4090 and the characters are LOD -1 versions for cut scenes. I don't think they mentioned this is the PS5 version. And it's for this reason I don't think this is Polycards, you can see the AA in the hair, looks like very similar tech to Meta Human to me and there is a…