but you offset the line one next to the mirror line, no? this looks like its mirrored on the center. to get the same, just unwrap one half, then symmetry, then weld the center line
I'm not quite sure what you mean by your first question. ^^; But yes, unwrapping one half and then adding symmetry would've been much easier. ^^; Welding the centre line afterwards would've yielded the same results lol
a lot of times when models go through various import/export process the verts can come unwelded. sometimes duplicated and other strange things. if you can't see an obvious problem to which this is the solution I wouldn't think too deeply into it. If the texture lines up without any seam I think that rules out any sort of…
Hi I came across something strange whilst examining how the Hell Knight model from Doom Eternal was unwrapped. I swear I may have come across this before and possibly asked about it...? I'm not quite sure how this works. But also, is this common practise...? Around the butt area, the top, bottom, and around the upper leg…