Made more progress on the game. Best answer to UI currently...functional UI just get it all working then think how it looks... moving onto the game UI. ugly ui can always be fixed...a not fun and intuitive will always need fixing. Best aswer is make ugly UI first and make sure it's fun and intuitive. y
Conventional software development is sooo much easier on the emotions and mind compared to video game development. But games are way more fun to build because it's harder to make.
Pushing through it almost have all the basics in and working. It's all working ok but will be at good. Have to add the bet system in next and that's last thing to add to the "id Card" info part. Have the kills death and so in and working. After the bet system is in I will be able to return to the more fun parts of…
The next step is bow tie up an old code experiment I created in Unreal with Chaos. It's a simple character destruction system that is really fun and good-looking. Youtube video of it in action. Also finished up the key base char mesh in zbrush and even have the skel for it. https://youtu.be/zUZU3I5pI70?si=qFlhzeE_UVfGSGyv
I committed to a simple gameplay shooting system before moving onto all the other stuff. It's not a targeting system. Its a "aim and mark" the target gameplay system. Once the target is marked, one can pull the trigger or not. Player must mark the target in order to shoot. This should be fun enough to get me to the next…