Whether you have time or not, your render isn't going to look professional if your textures aren't finished. In your first image, the assets from the kit are scaled up way too much and so they look blurry, I think you need to redo your set dressing at an appropriate scale. Focusing on the character though, the pose…
The renders above look like poser art, which is to say purchased assets put together to form an image. There is nothing wrong with that, but you have to be pretty good to pull it off. The difference in the quality of the figure and background makes the images jarring to look at. It looks like the model doesn't belong in…
sounds like you answered the question yourself lol. If you want to do it yourself and also have professional results, you'll just have to git gud and do it. Become a professional. Some feedback; I don't think her face looks 12-14, but IMO her head is too big in relation to her body, which will give that look, and more time…
I'd start with the sculpt. It has doll-like anatomy rather than realistic human. It's going to be a lot of work to get that corrected but I think it will be the most essential thing if you are aiming for professional quality. once the anatomy is good then a lot of work on the secondary details of the clothing. but it is so…
The textures look quite....Last gen. Several of them are quite blurry, too. How are the texel densities? It feels like they might be off, but it could just be an effect of the textures. Also, it's very flat. Not just because of lighting choices, but because everything seems matte. There's not a lot of reflection or…
Hi! Certainly the model and textures need work, but as was already mentioned, the lighting can make a big difference. Currently the character doesn't feel part of the scene, she sticks out, to brightly, uniformly lit. That's something you could prioritize when on a deadline. Regarding the modeling, I would say the…
if the model isn't great the only thing you can really do to make it look better (without actually making it look better) is to obscure it more. Put her in shadow, let just a rim light show curve of her leg or something like that. Basically tease like there is something there that is more than what really is. the model and…
Do you have any suggestions on courses or books (online or physical) for things on composition, colour theory, value and lighting? I have covered the topics, but additional refreshers would be super welcome and helpful. :)
Thanks. :) That's the plan anyway. I'll just follow some courses and try to improve on what I already know and learn some new techniques and workflows. Then I'll come back and fix these projects up. Apart from the boots, what would you say could be improved with the clothing? Specifically the tank top, shorts and gloves?…
"Apart from the boots, what would you say could be improved with the clothing? Specifically the tank top, shorts and gloves?" Regarding clothes, I think some more folds and (subtle?) wear would help to communicate that this is someone on an adventure. While the outfit is conforming to the body, revealing some layer of…