no need to redo, just decide which edge sharpness you want and make sure the others of the same material forllow with the same settings? for valorant, i would go with these Not these i mean it depends on how you built your mesh, but this should be a matter of adjusting a few settings per mesh, no redoing an entire highpoly.
i assume you are using zbrush bool to soften the edges?from my experience on valorant, it doesnt happen. you have 3dsmax, use the chamfer modifier. if all meshes are in the same scale, the same settings will just work. if meshes are too tight place the control loops by hand, but its all just cylinders here, it really isnt…