Oh yeah that was the beginning of mainstream micro transactions I thought we were speaking in terms of lootboxes. Prior to Oblivion I don't know how many people played or know of Gunbound but this game had microtransactions as early as 2003
And? You mistake me for someone who's invested in this sphere. A friendly reminder we got documented proof Bobby Kotick came up with lootboxes while doing coke from a minor's tummy at the Epstein's Funny Farm. He's doing great btw. Apparently crab mentality is reminding folks the people they work for will literally leave…
To me as a gamer, gamedev reality looks unhinged :# Used to be you play a good game and think "Ooh, what a game! I hope devs have plans for a sequel". Then it turned into "I hope the game sold enough so they are allowed to make a sequel". Now it's "Wow, this game is one of the best experiences ever! ...I hope the studio…
I was lucky, i noticed almost immediately doing 3D Art for work sucked any fun right out of it. Went into construction and eventually into Project Coordination. Spend my free time making games with some friends and enjoy the heck out of it. I feel terrible for some of my college buddies getting laid off, some of them are…
I honestly don't think these flags are warranted. Sure, @NikhilR has a fixation on these topics, and assumptions being made on what a studio head or a company CEO should care about are weak at best and borderline nonsense ; but there is absolutely something to be said about activists pushing political topics through all…
>If nothing else, start making your own titles? even if some Fairy Cousin would pay all the bills while I'm making my title, the fruit is not worth it. They wouldn't behave that way if that was viable. Mic's next step is to buy Steam so that they could just clear the shelf of the competition. Sure, you can sell your stuff…
I hate to break it to you but that isn't a new normal - it's just normal. The motivating factors have changed but the result is the same. This is an incredibly labor intensive industry that works on spec. You simply cannot afford to sustain a large, permanent base of employees if you don't have a constant revenue stream -…