Strongly suggest you start on some props from real world reference and recreate them. Then once you get those basics, get back into those environments. When you make environments, again, try to start from real world reference so you get a better feel of proportions and how things come together.
Hello all, my name is Adeenah, and I am writing to share a portfolio of artwork that I have meticulously developed over the course of my college education and beyond. I would greatly appreciate any insights and feedback you may have regarding my work. Since my graduation in December, I have been earnestly pursuing…
don't rush, especially when you're just starting out. Take as long you need to make one good prop & learn proper workflow. Learn the capabilities of your software, viewport navigation, hotkeys, the various plugins. Go and press all the buttons, open all the tabs, even brick your software if you need to.
Thank you for your guidance, Vertrucio! I acknowledge that I may have rushed into these projects with limited prior experience in environmental design. Amidst the process, I overlooked the importance of proceeding methodically from the project's inception. Your feedback is greatly appreciated, and I am committed to…