Yes, this is what's going on right now. I really just want to make stuff, not worry about countless checklists and reworking stuff over and over. MLIs are Material Layer (Instances) that you load in MSIs, Material Stack (Instances), and then blend with RGB blend masks. It sounds easy and it should be but so far every…
I actually don't know what MLI stands for, but I'm familiar with terrain masking and material blending. It sounds like a lot of communication issues to me, which sucks A problem with corporate structure in games is that you need approval on everything, it's especially frustrating when you're a specialist and just want to…
eh, I always thought environment art has been more technical, and for good reason because of performance and simply a lack of manpower to paint entire landmasses or cities by hand when you can use procgen, modular workflows, and masks to accomplish most of it. Even with a game with handpainted assets there will be a lot of…
I found this video to be very informative on this matter, #2 - Game Over or Reset? Mass Layoffs in VFX & Games, Hollywood Strikes, AI Takeover https://youtu.be/__4zJM2WOuE
I've only participated in 3 failed projects so I don't know if this is general but they all had one thing in common. They all used real-time in-engine MLI workflows with low res RGB masks with maximum 4-5 layers. The documentation was usually terrible. The clients also made huge changes to the workflows every few months…
I'm an outsourcer part of a conglomerate. I have a job. I have good bosses. I'm lucky. At least financially speaking. The problem with being an outsourcer though is that you are kind of a jack of all trades master of none. Plus, all projects I participated in were highly technical with basically no artistic side and aside…
An interesting question to ask is how many studios make a (GAAP) profit to fund their operations? Here is a cool thread from 2008 below in Polycount that feels very relevant to this thread:https://polycount.com/discussion/58432/the-industry-is-collapsing-what-are-your-thoughts
I was talking in more general terms about your portrayal of "suits", not Bungie specifically. I don't have experience with the US employment system. The vast majority of the stupidly rich CEOs and mass lay-offs that we see are US-based, because the US has law and culture that treat employees as expendable. This isn't…
Ty benjammin for being respectfully appropriate and not condescending, just to add to that remark but they are feeding into the machine, tencent is not great. https://www.youtube.com/watch?v=EGuWfjvBNwE & 2nd comment and there is an epic video there you can also look at since tencent has their hands in there also? so if…
some people have a habit of thinking about the team and acting in ways that help the team, others do the opposite. some have disorder which makes it impossible for them to not be selfish even if they were trained not to be. you could say that people who help the team only do so to help themselves but its kind of useless…