so i struggled for a few days to make this work, but came up with a novel solution if your 2 rigs match quite well, then it s just a case of making sure that the rotations match reasonably well. BUT the problem comes when the 2 rigs are pretty different. maybe the forearm is much longer or shorter for example. maybe you…
scaling the imported rig bones in pose mode might introduce non uniform scaling issues, but visually it looks fine Not sure if it s best just to snap the rig the the imported rig in edit mode or do it it pose mode on frame 1 anyway you can see what I have done here with my chibli iron man…