Thanks! @Fabi_G I am aware of the mismatch with the bricks, atm I'm using a scanned texture for the bricks, but I plan on creating something in Designer a bit more chaotic. The look I'm trying to achieve is this: So far the bricks are too perfect and the concrete doesn't match between the 3 blended materials I adjusted the…
Prepared a Vertex Paint material inside Unreal and adjusted the Stone Wall a bit. I have to change the pattern to something more horizontal still. So far the Brick wall is a scanned surface from adobe Stock, but I want to make the Brick Material myself in designer, seems to be simple enough for my skillset and I think it…
Good point @Fabi_G ! I think my next step on this project will be to prepare a handful of materials and work on an UE5 material to handle the vertex painting properly as it doesn't seem trivial to mix different kinds of brick shapes while keeping it convincing. Any pointers regarding that?