It's been one of those weeks. But I did manage to get a bit more progress made. I'm still procrastinating the torso, so I've been working on the legs. I'm sure having an actual arse and hips, when I finish them, will make the torso easier to judge. There's a lot of small inaccuracies I want to fix. I've been mainly using…
Ah don't be to hard on yourself, i am enjoying your adventure into these and if you complete them to "approval-able spec" you'll more than likely never have to do the basics again. Just a side note if you do, be sure to make them "adjustable", like these character creators do with being able to inflate the form from ultra…
Nope, it's dogshit. I don't think that torso itself is terribly, but the back isn't good, and the bit that is decent-adjacent is seriously let down by the godawful shoulders and legs. Just awful.
It's been a long day. Didn't get much sleep. I did a few more legs, but they're all dogshit. I just can't seem to get the hang of them.... On another note, I was introduced to Bridgman's Constructive Anatomy today. It's super unintuitive to me. I'm not used to this kind of method at all. Focusing so much on the way it's…
Did some of the other positions for the arms. I'm going to be honest, I totally rushed these, and they're dogshit. I'm just frustrated with the whole thing, so I ended up not paying as much attention as I should. Maybe because I've been looking at it too long and just fixating on what I'm shitty at. Which is a lot. Since…
I really don't like this kind of sculpting. It feels really unnatural and clunky to me to start at a low resolution and then work up. Nothing you sculpt looks anything like it's going to when you're done, what you sculpt on doesn't match your brush strokes because there's no resolution for it, and when you res up you get a…