Substance Designer is all wrapped around basically two things: randomly or otherwise orderly placing distance blobs or just small pictures and doing per pixel UV shift aka 2d displace in Photoshop. Sometimes that shift comes in a repeating loop like "slope blur". Before they used FX-map node that control small pictures UV…
you could start with these tutorials https://www.youtube.com/watch?v=i_q_JaCg7hk&list=PLB0wXHrWAmCwWfVVurGIQO_tMVWCFhnqE https://www.youtube.com/watch?v=GAMAEFDG400&list=PLB0wXHrWAmCzVtYuOzDfSgE1UmefzjXMG there is a lot more content in their chanel
Hello wonderful Polycount community, I'm thrilled to embark on my journey of learning Substance Designer, and I would love to hear your friendly advice and insights. As a newcomer, I'm seeking guidance on the most effective ways to learn and get started with Substance Designer. I warmly welcome any suggestions or tips on…